If you’ve ever wondered how you could say “Thanks!” to the workers for years of pumping out freeware icons, desktop pictures and killer software, this post is for you. Over at the Foreman’s blog, he’s outlined an effort we’ve begun to help convince Apple that ARTIS and the Iconfactory’s challenging puzzle app, Frenzic, is a perfect choice for a native iPhone game. Frenzic’s simplicity and addictive nature, combined with it being written in Cocoa, makes it a natural choice to become one of the premiere games for Apple’s wünder-gadget.
Head on over to gedblog, check out the post and add your voice to the growing user comments, then swing on over to the feedback page at Apple.com and send them your request to get Frenzic on the iPhone. A huge thanks goes out to everyone who’s written, blogged or dugg these posts. We truly appreciate your efforts to send the message to Apple and we hope to have the opportunity to serve you and the Mac community for years to come. Stay tuned folks!